KNOCKDOWN WORK DESK: ENHANCING DESIGN STUDENT’S ACTIVITIES IN LIMITED SPACES

Authors

  • Akmal Nur Arifin Universitas Telkom
  • Andrianto Andrianto Universitas Telkom
  • Ica Ramawisari Universitas Telkom

DOI:

https://doi.org/10.24114/gr.v13i2.62820

Keywords:

Boarding Houses , Design Students , Work Desk , Limited Spaces , Knockdown System

Abstract

With the increasing population, residential land is becoming more limited, including accommodations such as boarding houses, which are commonly used by students, including design students. Observation of design students at Telkom University revealed that the average size of boarding house rooms ranges from 9-12 m², equipped with facilities like wardrobes, bathrooms, and floor desks to support studying. However, these conditions pose challenges for design students due to their specific activities, such as sketching, using laptops or PCs, and creating mockups or models. The lack of supporting facilities in such limited spaces can hinder the productivity of design students. Furthermore, preliminary data shows that design students have a high level of mobility in terms of relocating residences, requiring an ergonomic work desk that can support their activities and mobility within limited space and access. Therefore, an ergonomic work desk with a knockdown system is needed to enhance flexibility and adaptability in constrained spaces and access, supporting the activities and mobility of design students. This research employs a qualitative approach with the User-Centered Design methodology. Data collection techniques include interviews, participant observation, questionnaires, documentation, and literature reviews. The study resulted in a work desk designed with ergonomic dimensions and a knockdown system to accommodate the specific activities of design students within limited space and mobility constraints.

References

Andrianto, A. (2022). Perancangan Rak Sepatu dengan Sistem Modular untuk Menunjang Fasilitas Penyimpanan di Ruang Terbatas. Waca Cipta Ruang, 8(1), 1–5. https://doi.org/10.34010/wcr.v8i1.6487

Andrianto, & Chalik, C. (2021). Perancangan Pembatas Interaksi sebagai Penunjang Kegiatan Bertransaksi di Kasir pada Masa New Normal. Waca Cipta Ruang : Jurnal Ilmiah Desain Interior, 7(1), 46–50. https://ojs.unikom.ac.id/index.php/wacaciptaruang/index

Badan Pusat Statistik. (2022). Jumlah Perguruan Tinggi1, Dosen, dan Mahasiswa2 (Negeri dan Swasta) di Bawah Kementerian Pendidikan, Kebudayaan, Riset, dan Teknologi Menurut Provinsi, 2022. Bps.Go.Id.

Eliyana, S., Pujiraharjo, Y., & Chalik, C. (2023). Perancangan Meja Kerja dengan Menerapkan Aspek Ergonomi dan Fitur untuk Meningkatkan Efisiensi Kerja Seorang Desainer. E-Proceeding of Art & Design, 10(1), 384–389.https://openlibrarypublications.telkomuniversity.ac.id/index.php/artdesign/article/view/19604

Nisrina, N.R., Andrianto, & Ramawisari, I. (2024). Design of Ergonomic Lesehan Chair to Minimize Musculoskeletal Disorder When Carrying Out Student Learning Activities in Confined Spaces. Jurnal Teknik Industri: Jurnal Hasil Penelitian Dan Karya Ilmiah Dalam Bidang Teknik Industri, 10(1), 275-291.http://dx.doi.org/10.24014/jti.v10i1.24969

Pambudi, T.S., Mawarni, G.C.P.,& Yunidar, D. (2024). Sistem Modular pada Perancangan Lemari Baju dengan Konsep Sustainable Design Modular System in Wardrobe Design with Sustainable Design Concept. Gorga: Jurnal Seni Rupa, 13(1), 318–325.https://doi.org/10.24114/gr.v13i01.56591

Utama, V. P. A., Apriliandy, S. F., Ilyanawati, R. Y. A., & Sihotang, S. (2023). Pembangunan Rumah Susun Untuk Mengatasi Keterbatasan Lahan Tentang Rumah Susun. Karimah Tauhid, 2(3), 679–687. https://doi.org/10.30997/karimahtauhid.v2i3.8381

Wibawa, M., & Suci, A. W. (2021). Perancangan Buku "Komunikasi dalam Isyarat "sebagai Media Pengenalan Huruf Hijaiyah untuk Anak Tunarungu Berbasis Ilustrasi. Gorga : Jurnal Seni Rupa, 10(1), 201-214. https://doi.org/10.24114/gr.v10i1.25523

Yasari, N. R. (2023). Perancangan Eco-Cab untuk Solusi Permasalahan Interior Desain di Kamar Kos yang Sempit. Seminar Karya & Pameran Arsitektur Indonesia, 6(1), 1127–1133.http://hdl.handle.net/123456789/47242

Yuda, R., Sucipto, F.D., & Ghifari, M. (2022). Perancangan Maskot ISBI Aceh sebagai Upaya Penguatan Brand Awarness. Gorga : Jurnal Seni Rupa, 11(1), 38–44.https://doi.org/10.24114/gr.v11i1.29315

Downloads

Published

2024-12-27

How to Cite

Arifin, A. N., Andrianto, A., & Ramawisari, I. (2024). KNOCKDOWN WORK DESK: ENHANCING DESIGN STUDENT’S ACTIVITIES IN LIMITED SPACES. Gorga : Jurnal Seni Rupa, 13(2), 780–787. https://doi.org/10.24114/gr.v13i2.62820

Issue

Section

Gorga : Jurnal Seni Rupa

Similar Articles

<< < 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 > >> 

You may also start an advanced similarity search for this article.