PENGEMBANGAN MEDIA AJAR GRAFIS KOMPUTER MATERI WPAP DALAM BENTUK E-BOOK DAN VIDEO TUTORIAL BAGI MAHASISWA SENI RUPA
DOI:
https://doi.org/10.24114/gr.v9i1.18191Abstract
AbstrakAdapun tujuan dari penelitian ini yaitu; 1). Meningkatkan minat dan hasil belajar mahasiswa Seni Rupa dalam membuat tugas materi WPAP pada Mata Kuliah Grafis Komputer, 2). Memaparkan validasi, praktikalitas, dan efektivitas modul dan video pada Mata Kuliah Grafis Komputer, dan 3). Menghasilkan sebuah publikasi ilmiah dalam prosiding Seminar Internasional. Modul dan video tutorial pembelajaran Mata Kuliah Grafis Komputer pada penelitian ini diperoleh bahwa tingkat pencapaian minat mahasiswa berada pada 95,23% dimana dari 42 orang mahasiswa hanya 1 (satu) orang mahasiswa saja yang tidak lulus dalam perkuliahan ini yaitu berada pada 4,78% saja. Selanjutnya validitas modul dan video berada pada pencapaian 71,25% berada pada kategori valid, kemudian untuk nilai praktikalitas modul dan video berada pada pencapaian 69% dapat dikatakan cukup praktis dan mampu meningkatkan minat pengguna dalam proses pembelajara pada Mata Kuliah Grafis Komputer, dan berada pada 84% keefektivitasan modul dan video, hal ini dapat dikatakan bahwa modul dan video sangat efektif selama proses pembelajaran pada Mata Kuliah Grafis Komputer. Diharapkan modul dan video tutorial hasil penelitian ini dapat terus meningkatkan minat dan hasil belajar mahasiswa dalam mengambil Mata Kuliah Grafis Komputer, namun diharapkan juga untuk Mata Kuliah lainnya ada penemuan baru yang dapat meningkatkan minat dan hasil mahasiswa baik itu dalam bentuk modul, video, dan lain sebagainya, yang tujuan utamanya untuk meningkatkan minat dan hasil belajar mahasiswa Seni Rupa tentunya.Kata Kunci: minat belajar, hasil belajar, WPAP.AbstractThe purpose of this study are; 1). Increase the interest and learning outcomes of Fine Arts students in making WPAP assignments in Computer Graphic Courses, 2). Describe the validation, practicality, and learning modules and videos on Computer Graphic Courses, and 3). Produce scientific publications in International Seminars. Modules and video tutorials for learning Computer Graphic Courses in this study were obtained by students at the 95.23% level where of the 42 students only 1 (one) student could not be obtained in this lecture while at 4.78%. Furthermore the validity of the module and videos according to the achievement of 71.25% according to the valid category, then for the practicality value of modules and videos in accordance with the achievement of 69% can be accepted quite practical and able to increase user interest in the process of spending on Computer Graphic Courses, and depends on 84% effectiveness modules and videos, this can be requested modules and videos that are very effective during the learning process in the Computer Graphics Course. It is hoped that the modules and video tutorials of the results of this study can continue to increase students' interest and learning outcomes in taking Computer Graphic Courses, but it is also hoped that for other courses there are new discoveries that can increase student interest and results in the form of modules, videos, etc. etc., whose purpose is to increase student interest and learning outcomes.Keywords: learning interest, learning outcomes, WPAPDownloads
Published
2020-05-30
How to Cite
Kartono, G., Mesra, M., & Azis, A. C. K. (2020). PENGEMBANGAN MEDIA AJAR GRAFIS KOMPUTER MATERI WPAP DALAM BENTUK E-BOOK DAN VIDEO TUTORIAL BAGI MAHASISWA SENI RUPA. Gorga : Jurnal Seni Rupa, 9(1), 127–132. https://doi.org/10.24114/gr.v9i1.18191
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Gorga : Jurnal Seni Rupa
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Copyright (c) 2020 Gamal Kartono, Mesra Mesra, Adek Cerah Kurnia Azis
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Gorga : Jurnal Seni Rupa is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.