Representasi Tokoh Pewayangan Purwa Pandawa Gagrag Surakarta

Authors

  • Penina Inten Maharani Universitas Kristen Satya Wacana
  • Birmanti Setia Utami Universitas Kristen Satya Wacana
  • Jasson Prestiliano Universitas Kristen Satyawacana

DOI:

https://doi.org/10.24114/gondang.v3i2.14385

Keywords:

Representation, Wayang Purwa, Visual, Pandawa, Gatotkaca.

Abstract

The trend of initiating art design carrying wayang as the theme, is an attempt initiated by young generation that is worth-appreciated. However, the process of at design-making itself mostly does not genuinely pay attention to the essentials that each wayang figure has. Omitting or replacing one of the elements of Wayang Purwa could possibly change the values of wayang itself. This study is conducted to arrange a representative figure of Wayang Purwa, which is, Pandawa gagrak Surakarta as the principle of the design making without excluding the meanings and identities of the character. The method used in this study is qualitative, obtained from various references, such as; books, articles, and journals related to the Pandawa gagrak Surakarta figure, and interview with Bambang Suwarno, as a puppeteer as well as a leather wayang crafter. The result of this research is a reference of the Pandawa Lima and Gatotkaca figures design, as mostly used in various media.

Author Biographies

Penina Inten Maharani, Universitas Kristen Satya Wacana

Program Studi Desain Komunikasi Visual, Fakultas Teknologi Informasi

Birmanti Setia Utami, Universitas Kristen Satya Wacana

Program Studi Desain Komunikasi Visual, Fakultas Teknologi Informasi

Jasson Prestiliano, Universitas Kristen Satyawacana

Program Studi Desain Komunikasi Visual, Fakultas Teknologi Informasi

References

Antara, I.W.G.D. (2015). Ilmu Pendidikan Seni Realis dan Realisme. Diunduh di https://www.isidps.ac.id/artiel/ilmu-pendidikan-seni-realis-dan realisme/ tanggal 29 Juli 2019

Bastomi, S. (1995). Gemar Wayang. Semarang: Dahara Press.

Guritno, P. (1988). Wayang, Kebudayaan Indonesia dan Pancasila. Jakarta: UI-Press.

Haryadi, T. & Khamadi. (2014). Perancangan Model Wujud Visual Tokoh Pewayangan dalam Pembentukan Identitas dan Watak Tokoh Sebagai Acuan Desain Karakter dalam Karya DKV. Jurnal Dekave. 7(2): 57.

Homan, D.K. (2014). Eksplorasi Visual Diri dalam Desain Karakter. Humaniora. 5(2): 729 - 736.

Soekatno. (1992). Mengenal Wayang Kulit Purwa: Klasifikasi, Jenis dan Sejarah. Semarang: Aneka Ilmu.

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Published

2019-12-03

How to Cite

Maharani, P. I., Utami, B. S., & Prestiliano, J. (2019). Representasi Tokoh Pewayangan Purwa Pandawa Gagrag Surakarta. Gondang: Jurnal Seni Dan Budaya, 3(2), 144–154. https://doi.org/10.24114/gondang.v3i2.14385

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