PENGEMBANGAN MEDIA PEMBELAJARAN SENI BUDAYA DI SEKOLAH DASAR BERBASIS MIT APP INVENTOR PROFESSIONAL DALAM TEAM BASED PROJECT PROTOTYPE CURRICULUM

Authors

  • Putra Afriadi Universitas Negeri Medan
  • Naeklan Simbolon Universitas Negeri Medan
  • Fahrur Rozi Universitas Negeri Medan

DOI:

https://doi.org/10.24114/sejpgsd.v12i4.40794

Keywords:

Media Development, Art, MIT App Inventor, Prototype, Team Based Project

Abstract

This study aims to design and develop Fine Arts Learning Media Using Professional MIT App Inventors in a Team Based Project-Based Prototype Curriculum for PGSD FIP UNIMED students. The use of applications is certainly an alternative to fulfill students` artistic competence as prospective teachers. The context of students who come from cultural diversity is the basis for researchers to create teaching materials that can include various arts and cultures in Indonesia. The product results have gone through the stages of validity, implementation and effectiveness testing. With trials conducted, the resulting product is valid (proper in content and appearance), implementation (easy to use by lecturers and students), and effective (can improve student learning processes and outcomes). The development model uses a 4D model that emphasizes the need for learning outcomes. In the identification phase, needs analysis, concept analysis, technical training success analysis, usage analysis and cultural diversity analysis are conducted. The development phase is implemented with 3 main activities: validation testing, implementation testing, and performance testing. At the last stage, the product is widely distributed.

Author Biographies

Putra Afriadi, Universitas Negeri Medan

Universitas Negeri Medan

Naeklan Simbolon, Universitas Negeri Medan

Universitas Negeri Medan

Fahrur Rozi, Universitas Negeri Medan

Universitas Negeri Medan

References

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Published

2022-12-25