AYUNINGTARI, Arum Wilis Kartika; MARIANTO, Martinus Dwi. Cognitive Aspect of Dhakon Games in Painting Art Creation with Augmented Reality Technology. Gondang: Jurnal Seni dan Budaya, [S. l.], v. 7, n. 1, p. 193–205, 2023. DOI: 10.24114/gondang.v7i1.48562. Disponível em: http://103.242.233.34/index.php/GDG/article/view/48562. Acesso em: 23 feb. 2025.